Inviting players and managing your roster

Sending invites, what each status pill means, approving requests, and removing someone.

Inviting by email

Open your pool's Settings, choose Members & Groups, press Invite Members, paste one or more email addresses into the box, and press Send Invitations.

This is the surface to use when you want the person to get an email. Each address becomes one member row on the roster, so an invite is something you can track, resend or cancel afterwards rather than a message you have lost sight of. Everyone you invite this way arrives as a player.

  1. 1 Go to your pool's Settings and choose Members & Groups. The address is /pools/:id/settings/members.
  2. 2 Press Invite Members.
  3. 3 Type or paste addresses into the Email Addresses box. Separate them with commas, semicolons or new lines — one invite each.
  4. 4 Press Send Invitations. A toast reads Sending N invitation(s), then the page confirms Successfully sent N invitation(s).

Anything that is not a valid address is named back to you as Invalid email format, and Send Invitations stays disabled until every address in the box parses. Each address that does send gets a row with an Invited pill and an email whose subject reads You're invited to join, followed by your pool's name.

If that address already has an account, the invite attaches to it immediately, so it appears on their Invitations tab on /pools as well as in their inbox. Sending to the same address twice does not create a second row either — the invite is keyed to the address, so a repeat send updates the row you have.

Someone with no account yet does not come straight back to your pool. Registration ends on a confirm-your-email page, and their invite only becomes visible once they click the link in that confirmation email. They do not need your original invite again at that point.

If the Friends feature has been switched on for the site, you can also invite a friend from /friends. That path is in-app only: it creates the Invited row but sends no email, so tell the person to look at their Invitations tab.

A pool you imported brings its old roster in as Imported rows, and those people cannot play until they are invited. Members & Groups shows an amber Imported Members Need Invitations card with a Send All Invites button for exactly that.

What a brand-new player has to do first

What each member status means

The pill in a row's Status column says where that person stands — Manager, Active, Invited, Imported or Left on the roster, plus Requested for anyone waiting on your approval.

Members & Groups opens with three tiles — Active Members, Pending Invites and Groups — above a Pool Members table with Member, Group, Status and Actions columns. Search it with Search by name or email, and narrow it with the filter, which offers All Members, Active, Invited, Imported and Left.

Every status a row on your members list can show.
StatusWhat it meansWhat you can do
Manager You, or someone you promoted Nothing — see the note below
Active Playing, and holding a seat Remove them, or set their group
Invited Invite sent, not yet accepted Resend invite, or cancel it
Requested Asked to join through a link Approve or Decline them
Imported Came in with an imported pool Send invite; they cannot play yet
Left They left the pool themselves Re-invite member
Declined They turned the invite down Invite again; they can rejoin
Removed You removed them, or cancelled Invite again; they can rejoin
Suspended A blocked membership Nothing — they cannot rejoin
Revoked A blocked membership Nothing — they cannot rejoin
Rejected A blocked membership Nothing — they cannot rejoin
Every status a member row can carry

Manager is a role rather than a status: it takes the place of the status pill on that row, and the Actions column shows a dash. There are two roles, Manager and Player, and whoever created the pool is a manager from the start.

Requested is not one of the filter options and the table has no Approve button, so a person waiting on you is not visible in this section at all. Pending requests are handled on a different screen — see Approving join requests below.

Approving join requests

Approve and Decline live on the Join Requests card in Members & Groups, at /pools/:id/settings/members.

A request appears when someone reaches your private pool through a link rather than a personal invite to their address. They are told Request sent — the pool owner must approve it, and their row sits at Requested until you act on it.

You hear about it three ways: an email saying that person wants to join your pool, a count on the sidebar's Pools badge, and a card on /pools headed N pending join requests, with a Review button for each pool that has one.

  1. 1 Press Review on that card, or go straight to /pools/:id/settings/members.
  2. 2 Find the Join Requests card near the top of the section. It reads N people have requested to join this pool.
  3. 3 Press Approve to let someone in, or Decline to turn them down.

Approving makes them an active member immediately and emails them to say their request to join was approved.

Only the pool's owner can approve or decline. A manager can open the section, but the action is refused when they press the button. The Join Requests card also disappears once the pool's season is over, because a request can no longer be acted on.

What a manager can and cannot do

Removing someone

Press the red trash button on the person's row in Members & Groups and confirm with Remove Member; a manager has no trash button and cannot be removed at all.

  1. 1 Open your pool's Settings and choose Members & Groups.
  2. 2 Find the row, using Search by name or email if the roster is long.
  3. 3 Press the red trash button on that row. Its tooltip reads Remove member.
  4. 4 Confirm in the Remove Member? dialog by pressing Remove Member.

The toast afterwards names what you actually did, which is the quickest way to check you caught the right row: Invitation cancelled successfully for a pending invite, Member removed from imported list for an imported row, and Member removed from pool for an active member.

To clear several rows at once, tick them in the table and press Remove in the bar that appears once rows are selected. That bar also offers Resend Invites, Copy Emails and Assign to Group.

Removing is not a ban. Someone you removed can come back later through a fresh invite or an invite link, exactly like someone who left or declined. The statuses that do block a return are suspended, revoked and rejected.

A manager can never be removed. Their row shows a dash where the buttons would be, and the rule holds underneath the screen as well, so there is no way round it from somewhere else. Removals are also refused once the pool is completed.

Pool capacity

Pool size is your setting rather than a platform rule: you set Maximum Members in Settings under Access & Privacy, and once the active roster reaches it, every way in refuses with Pool is full.

Open your pool's Settings, choose Access & Privacy, and find the Enrollment & Capacity card. It holds the Maximum Members field, a status pill, and a bar of active members against the maximum, so you can see how full the pool is before you invite anyone else. Save keeps a change and Cancel drops it.

  • Only active members hold a seat. Invited and imported rows do not, so you can have more invites outstanding than seats left.
  • You cannot lower the maximum below the number of members already active. Remove someone first, then lower it.
  • Removing an active member frees their seat straight away.
  • The fastest read on how full you are is the Active Members tile at the top of Members & Groups.

Games having started does not close your roster. Late joiners are still accepted in every format except Survivor, where a pool stops taking new members once its first pick week has kicked off.

The status pill on that card is worked out from the schedule, the capacity and whether the pool is paused, so it can read Closed - Games have started while the pool is in fact still accepting people. The dial that really locks a roster is the Roster control under Enrollment & Capacity, in Settings at /pools/:id/settings/access.

Still stuck?

Short questions are usually answered on the FAQ. If yours isn't, send us a message and we'll take a look.