Scoring, standings and winners

How points add up, how the leaderboard sorts, and who takes a tied week.

How points work

Your standing is the sum of your pick points: one point per correct pick in Beat the Spread and Pick'em pools, the value you assigned to the pick in Confidence pools, and in a Survivor pool no points at all — only weeks survived.

Points are earned pick by pick and added into one running total, and that total is what your place is taken from. Record and accuracy are counted separately and keep counting correct picks, so in a Confidence pool a member with fewer correct picks than you can still sit above you.

FormatStandings columnWhat a correct pick adds
Beat the Spread Wins 1 for each pick that beats its spread
Pick'em Wins 1 for each pick that wins outright
Confidence Points The value you assigned to that pick
Playoff Points Your rank's value, once per playoff win by that team
Survivor Weeks Survived Nothing — weeks alive, not points
What one correct pick is worth, by format

Two scoring edges worth knowing. A correct Confidence pick that never got a value earns 0 and still counts as correct. A tied game in a Pick'em pool is a push: zero points for both sides, though it still counts as a pick you made.

Check which format your pool uses

Reading the leaderboard

The leaderboard ranks every member on that running total, marks your own row with a You chip, and re-sorts itself as games are graded.

The columns are Rank, Player, Record and PCT, followed by one column per week of the pool. Confidence pools add a Points column before Record, because there the total that decides the order is not the same as the number of correct picks.

Rank, player, the week's movement, record and win percentage. Your own row is highlighted.

First place is printed in gold and second and third in indigo. Your own row is highlighted and tagged You. Tied members share one rank number: it is printed once for the group and the rows under it carry a connector instead of repeating it. Before the pool's first game there are no ranks to show, so the column reads as dashes.

Above the table sit four figures about you rather than about the pool: Overall Rank, Overall Percentile, Behind Leader and Pool Avg. Behind Leader is quoted in your format's own unit, so it reads as wins in a Beat the Spread pool and as points in a Confidence pool.

Survivor pools have no leaderboard. They replace it with Make Pick and Survivor Board, and both the picks page and the leaderboard send you there — where you stand is a matter of who is still alive, not of a total.

Weekly winners

A week records up to three places, but only 1st place is ever paid the weekly award — every place below it is recorded with an award of 0.

The two numbers live in two places, because they answer different questions. How many places a week records is Winning & Tiebreakers, at /pools/:id/settings/winners — one to three, and three for a pool made from 2026-08 on. What 1st place is awarded comes from the SportBucks sheet at /pools/:id/settings/sportbucks, where 0 means no award. A pool with SportBucks switched off still records its places.

Raising Weekly places listed does not push the award further down the list. Second and third are recorded at 0, and there is no setting that pays them. The only way a week pays more than one member is a tie for first under the Share the win policy.

Results are finalised on an hourly pass, and again as soon as a week's last game goes final. A decided week is stored rather than worked out again each time the page is opened, which is why an announced winner does not quietly change later. Only a deliberate score correction re-opens a week.

  • A paused pool stops recording weekly winners, because finalising runs only for a pool that is active and not paused. The weeks are recorded once it resumes.
  • Playoff pools have no weekly winners at all. They are decided once, across the whole postseason.

SportBucks are a virtual tracking tool only. No real money is collected or distributed through this platform.

What SportBucks are, and how the manager sets them

Season winners

A pool records final standings places as well as weekly ones. A tied title is settled by a tiebreaker in pools made from 2026-08 on, and shared — the tied members are co-champions — in older pools that never chose.

Final places listed covers one to three places, and it sits beside When the title is tied in Winning & Tiebreakers, under a heading of Seasonal — or Playoffs in a playoff pool. A title never rolls over and never pays nobody: a tie is either shared or sent to a tiebreaker.

Per-place awards are separate from the weekly award: each recognised place pays the amount on its own sheet line, and a line at zero pays nothing. When members tie, the award places their tie spans are pooled and split evenly, and the leftover is recorded rather than dropped.

If nobody finishes with a positive total, the pool records no champion rather than declaring everyone a tied winner. That reads as No champion, which is not the same thing as a title that has not been decided yet.

Survivor pools are decided by how long you survived and never pay a title award, which is why their settings show a places-only Winners sheet with no amount lines.

When first place is tied

A tied first place is settled by the pool's weekly tie policy. Pools made from 2026-08 on start on Tiebreaker, with the designated game chosen for them; an older pool that never set one treats the week as No winner, so nobody takes it and no award is paid.

Only a tie for first place changes anything, because first place is the only paid weekly place. The manager chooses one of four policies under When first place is tied, in Winning & Tiebreakers.

PolicyWhat happens to the tied week
Share the win The weekly award is split among everyone tied for first
No winner Nobody takes the week and no award is paid
Carry it over The unclaimed award carries into the next week's award
Tiebreaker A total-points question separates the tied members
The four weekly tie policies

The two defaults are opposites. A pool that has never set a weekly policy treats a tied week as No winner, while a tied season title defaults to being shared. If you expect tied weeks to be split, the manager has to choose Share the win — that is not where a new pool starts.

Each week that rolls adds its award to the next week's, so after two rolled weeks in a row the third week's first place is worth three weekly awards. A pot cannot roll past the pool's last week: a tie there shares the accumulated pot instead of stranding it.

A policy change applies to weeks decided after it is saved. Weeks already settled keep the result they were recorded with. If the policy is Tiebreaker, the ladder under Tiebreaker questions below is what decides the week.

Tiebreaker questions

When a pool uses the Tiebreaker policy, tied members are separated by their answers to one question: the total points scored in a designated game.

The question appears as a card on your picks page, reading Predict the total points. You answer before that game kicks off, and your answer is only ever used if you end up tied for a place that is being settled this way.

  1. 1 The closest guess wins — the smallest gap between your number and the game's actual total.
  2. 2 If two guesses are equally close, the earlier submission wins.
  3. 3 Anyone who answered beats anyone who did not.
  4. 4 If that still cannot separate them, the manager's fallback applies: Share the award, or No award.

Those four rungs are the whole ladder. Nothing else feeds into it — not how many picks you got right, and not your record against the other member.

The designated game is the last scheduled game of the period unless the manager chose one. Automatically chosen questions are re-pointed each hour as the schedule shifts, and the moment a question locks is always read from the game's live kickoff time, so a flexed game does not leave the window open or shut at the wrong time.

Once the week is decided, the Winners page replays the answer on the row it settled, showing the guess and how far off it was.

Other help topics

Getting into a pool Invite emails, shared links and public pools — plus every reason a join is refused. The five pool formats Beat the Spread, Pick'em, Confidence, Survivor and Playoff — what each one asks of you. Making, changing and locking picks Tap a team to pick, tap the other to change it, and each game locks at its own kickoff. Point spreads: what −3.5 means and how picks are graded How a point spread works: what −3.5 next to a team means, what it takes to cover, and the no-push rule that surprises people. How challenges work One game, your team, a link: how a challenge works, how lines and ties are graded, and how it differs from a pool. SportBucks The app's play money: what it tracks, how you earn it, and how a pool's manager sets it up. Reading your activity feed Your picks, results, pool changes and sign-ins in one list, and how to read a row. Creating and running a pool One form makes the pool live; everything after that happens in the pool's settings. Inviting players and managing your roster Sending invites, what each status pill means, approving requests, and removing someone. Your profile, name and emails Change your name, pick which emails you get, and see what only support can change. Installing Sportpoolz on your phone Add Sportpoolz to your phone's home screen for a full-screen app and a bottom tab bar built for thumbs — no app store, nothing to download. Something looks wrong What an empty week, a missing team, an unsaved pick or an odd grade actually means.

Still stuck?

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